Loco Dojo is a multiplayer VR game made by Make Real. I worked as an artist for 3 months on the original game, creating the assets and environments for 6 of the 16 mini games, as well as miscellaneous assets for the metagame and win sequences.
I also worked as the sole artist on Loco Dojo Unleashed, the Oculus Quest port. I was responsible for optimising all of the assets and shaders for Quest, as well as creating the new game boards and other assets. I was also responsible for creating the marketing assets and announcement trailer.
Below are in-game captures of the minigames I worked on, taking from Oculus Rift. From top to bottom; “Totem Moles”, “1st Place Trophy in Way of the Sausage”, “Apple Dash”, “Hook a Hog”, “Sea Saw”, “Way of the Sausage”, “Milking a Pig via Piglets”.